Mechanics

Tears of Metal Emblems: Current Mechanics & Families

A patch-checked Tears of Metal Emblems guide explaining campaign synergies, family selection in version 0.11 and which details still need verification.

Updated Patch: 0.11.57863

Quick summary

  • Scope: Emblems shape the current campaign and can be combined into synergies.
  • Current selection rule: version 0.11 favors families not yet seen in that campaign.
  • Do not confuse Emblems with Charms or the more than 100 artifacts advertised on Steam.
  • Exact family count, tier breakpoints and numeric values remain unpublished here until current in-game evidence is captured.

Verified Emblem facts

Emblem system facts checked for version 0.11.57863
QuestionVerified answerEvidence
When are Emblems gained?During each campaignOfficial Steam store description
What do they do?Combine into powerful campaign synergiesOfficial Steam store description
Is family selection completely random?No. Version 0.11 favors families that have not appeared yetOfficial 0.11.57863 change log
How many families are live now?Not enumerated by the current official sources checkedOpen verification item

How family selection changed in 0.11

Before version 0.11, the official change log describes campaign family selection as completely random. The current rule favors families that have not appeared yet.

“Favors” is not the same as “guarantees.” The announcement does not publish a probability, pity counter or fixed order. A current build guide should therefore explain how to adapt to offers rather than promise that a named family will appear by a specific stage.

Emblems, Charms and artifacts are different evidence sets

The current official material discusses three related systems without treating them as interchangeable:

  • Emblems create campaign synergies and are grouped into families;
  • Charms have rarity categories, balance and functions that were changed in version 0.11;
  • artifacts are a larger pool of combinable upgrades—the Steam store advertises more than one hundred.

That distinction matters when reading an old build. A Charm change does not automatically prove an Emblem changed, and a general artifact count does not establish an Emblem-family count.

Why this page does not list every family yet

Pre-release posts, community databases and competitor sites expose different family counts. None of those is a substitute for a current official list or a complete original capture from version 0.11.57863.

Patch history

Patch history

  1. Patch: 0.11.57863
    Campaign Emblem selection now favors families that have not appeared yet instead of being completely random.

Official sources